What can Tabletop Roleplaying learn from its larger sibling?
Saturday, 23 March 2013
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So this is the Plan.
I think that console / mobile / PC games have a whole lot to teach tabletop roleplayers. I think that the typical approach stating that digital games are inherently inferior to tabletop games because they are by design content and context limited ignores all the other aspects that they share.
And if you are a person who is interested in improving how you tell stories / challenge your players / build or convey the elements of an epic and memorable campaign, here is the cherry: The digital gaming industry invests millions of dollars per year into researching the critical elements of player investment.
Why does a player buy a game? Why do they keep playing it? Why did they buy the DLC (Downloadable Content)? Why didn’t they buy the sequel game? A great deal of this reporting ends up online.
So this is the Plan. I am going to Mine through the reams of online media re: digital gaming to improve my pen and paper RPG Craft.